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Written by Robbie
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Sunday, 23 October 2005 |
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Tailoring allows players to cut and weave various pieces of cloth into armor, bags, shirts, and other cloth items. Tailors play an especially important role in guilds because they can create bags for the entire guild provided the guild members gather the proper ingredients. Tailors are responsible for creating cloth items for cloth wearing classes: Mages, Warlocks, and Priests. They may also occasionally make items for other classes interested in wearing cloth, if the items are especially appealing. |
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Written by Robbie
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Sunday, 23 October 2005 |
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Skinning allows players to gather leather and hides by skinning animals. Leather and hides are used for leatherworking. Leather is also used for some blacksmithing, engineering, and tailoring recipes. |
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Written by Robbie
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Sunday, 23 October 2005 |
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So you want to be a miner? Mining is an exciting Profession used to gather materials for blacksmithing or engineering. However, you dont need those Professions to be a miner. You could simply collect resources and sell them to blacksmiths and engineers. You're going to find these spots anyway as you travel throughout the world, so why not cash in on them? However, most people combine mining and blacksmithing or mining and engineering. |
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Written by Robbie
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Sunday, 23 October 2005 |
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This Profession allows players to work various leathers and pelts into leather armors as well as patches integral to the creation of higher-level, metallic armors and enhanced weapons. Leatherworkers are responsible for creating leather items for leather wearing classes: Druid, Hunter, Shaman, and Rogue. While the Paladin and Warrior can wear leather, they won't typically wear it unless they like the particular stats on an item and have nothing better at the time. |
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